Enders World: Fresh Perspectives on the SF Classic Enders Game


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Ender's World : Fresh Perspectives on the SF Classic Ender's Game

Ender’s World (Audiobook) by Orson Scott Card (editor) | agincitotsuns.tk

Anyway, yet another very insightful essay for the aspiring writer. Too many people think characterization is about finding an interesting backstory for the character, or inventing quirks and eccentricities and mannerisms.


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This is hard work! One of them mentioned the idea that a good leader does not seek to maintain his status as leader. He hires people who can get the job done, even if that means his own weaknesses will be pointed out. A good leader recognizes his own weaknesses, fully admits to them, and seeks help to overcome them. The point is to help commanders learn how to think instead of trying to teach them specifically what to think. In that situation, do that.


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Issues such as how I relate to Ender personally and what his decisions and outlook affect my own. Why do we like to imagine being characters who suffer? On page , Nix writes:. Suffering, by itself, is just suffering. Lessons are only lessons if you choose to see them that way. Another lesson Nix writes about involves figuring out what matters.

Nothing justifies anything.

Overall, great collection of essays here. I very much enjoyed this book and will probably be returning to read some of these essays again. Great stuff. There is less than a week left to support our matching grant fund drive!

Ender's Game Additional

Your tax-deductible donation made to LARB by pm, December 31, will be doubled thanks to an anonymous donor. My dad had a large collection of books written by authors from the Golden Age, so I read short stories and novels by Isaac Asimov, Robert A. Heinlein, A. One of the authors I enjoyed the most when I was young was Eric Frank Russell: the first science fiction novel I read was The Space Willies , and Wasp has remained one of my favorites to this day.

Both those novels and many other stories I read involved clever humans outwitting aliens. The aliens might be more technologically advanced, they might have special powers, they might be more numerous, but in the end, we humans always figured out a way to defeat them. John W. Actually, what I started reading was Il gioco di Ender. I first spotted the book in a train station bookstore in Naples, and I picked it up to practice my Italian. Later, on reading the novel in English, I found that minor details came across differently in translation.

For example, the formics were referred to as i Scorpioni , so I imagined them more like giant scorpions than giant ants. Here was not just a human but a child, who would ultimately need to outwit a technologically superior, telepathic race with an empire spanning dozens of worlds. Before he could get to that point, however, he had to win victory after victory, first in the Battle Room, and then in the simulator.

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I thrilled to read how he executed each of his cunning strategies. It kept going. First, there is a war on Earth and on Eros that Ender essentially sleeps through because he is so depressed about winning the most important war in the history of the world. Then he does not even get to go home to Earth with all his friends from Battle School. Instead, he goes off to a colony world, where he finds the message the formics left for him, plus the pupal hive queen capable of reestablishing the species that had almost wiped out humanity.

And not only does Ender not immediately smash the pupa to end the threat once and for all, he looks for a good place to let it give birth. I finished the book in complete puzzlement. Why did Orson Scott Card ruin a perfectly good humans versus aliens book with all that weird stuff at the end? When Card expanded the story into a novel to serve as the background story for Speaker for the Dead , he added a lot of material to the beginning of the story: the original began when Ender was already the leader of Dragon Army, so all the scenes involving Peter and Valentine, plus his first years at Battle School, were new for the novel.

But Card also added several scenes at the end, including the war on Earth and Eros, and everything involving the colony world. The excuse that Card was using those final scenes to set things up for a sequel was not good enough.

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I felt what was in the novel should be able to stand on its own terms, even if Speaker for the Dead had never been written. Stop it there. Nothing that [Ender did] since then is worth writing down.


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But when I reached that point in the novel, something strange happened: I wanted to keep reading. The first time I read the novel, I focused on the high-level story arc about the war between humans and formics. That was the story that fit my preconceptions of what the novel was about because it was the kind of story I had read before and loved: clever humans versus dangerous aliens. During that first read, I did not build up any sympathy for the formics; they were merely a threat that had to be eliminated.

And, although I loved Ender as a character, the aspect of his personality that seemed most important was his tremendous competence at outwitting his opponents. That high-level story arc came to its conclusion with the end of the Formic wars. However, when I was reading the novel for the second time, my preconceptions about the novel had already been broken.

Knowing that the formics had realized their mistake and were not planning to attack humanity again allowed me to develop some sympathy for them during the course of the novel. That arc did not end with the climactic destruction of the fFormic home world.

Ender’s World: Fresh Perspectives on the SF Classic Ender’s Game edited by Orson Scott Card

In fact, the high point of the war story arc coincides with the low point of the personal story arc, which is why Ender reacts to ultimate victory with deep depression. His rationale for doing so is perfectly understandable, so we as readers do not see Ender himself as a bully. I am just like Peter. Take my monitor away, and I am just like Peter. The sentiment is repeated several times throughout the novel:. This game knows too much about me. This game tells filthy lies. I am not Peter. And then a worse fear, that he was a killer, only better at it than Peter ever was; that it was this very trait that pleased the teachers.

Enders World: Fresh Perspectives on the SF Classic Enders Game Enders World: Fresh Perspectives on the SF Classic Enders Game
Enders World: Fresh Perspectives on the SF Classic Enders Game Enders World: Fresh Perspectives on the SF Classic Enders Game
Enders World: Fresh Perspectives on the SF Classic Enders Game Enders World: Fresh Perspectives on the SF Classic Enders Game
Enders World: Fresh Perspectives on the SF Classic Enders Game Enders World: Fresh Perspectives on the SF Classic Enders Game
Enders World: Fresh Perspectives on the SF Classic Enders Game Enders World: Fresh Perspectives on the SF Classic Enders Game

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